The grid you draw on here works the way Minecraft pixel art does: one square, one colour. No mods, no downloads, no desktop editor — it runs in your browser and exports a transparent PNG.
Why 16 × 16 is the Minecraft size
Minecraft's default block and item textures are 16 × 16 pixels, so most Minecraft pixel art — item icons, banners, block-sized faces — is planned on that grid. Start at 16 × 16 and your drawing matches the game's own resolution.
Need room for more detail? Pick 32, 64, 128 or 256, or type any width and height. Every tool works the same at every size, and Fit zooms the canvas to your screen.
The Blocks palette
Instead of a generic colour wheel, the Blocks palette gives you 16 colours picked to approximate familiar blocks — close matches, not the game's textures — so what you paint reads correctly next to the real thing. Anything else is one click away with the custom colour picker or a hex code.
- Ground — grass, dirt, sand and oak planks
- Stone — stone, cobblestone, coal and netherrack
- Ores — diamond, gold, iron, emerald, lapis and redstone
- Liquids — water and lava
Plan a block build
Pixel art maps one-to-one onto a build: every square on the canvas is one block in the world. Draw the design, count the squares row by row, and place blocks to match — the finished drawing doubles as your build plan.
Keep the palette short. “In this drawing” lists every colour you used; pick one and replace it everywhere to try a different block without redrawing.
Draw faster: fill, mirror and shapes
Fill (G) paints a whole connected area in one click. Mirror (M) copies every stroke across the vertical centre, so a face or a symmetrical sword takes half the work. Line (L) and rectangle (R) drag out straight edges; hold Shift for 45° lines and squares.
Alt + click picks a colour from the canvas with any tool, and right-click erases.
Animate it and export
Add frames under the canvas, duplicate one and change a few pixels, and onion skin shows the previous frame underneath. The slime and coin templates are animated, so you can see how a four-frame loop is built.
Download the current frame as a PNG, every frame as a sprite sheet, or a looping GIF — scaled up to 32× so a 16 × 16 icon comes out sharp at 512 px. Nothing is uploaded; the file is made in your browser.
SpriteGen is an independent tool and is not affiliated with Mojang or Microsoft.