Draw pixel art one square at a time. Pick a 16, 32 or 64 grid, use the classic palette or the block palette for Minecraft-style builds, undo anything, and export a transparent PNG.
One square at a time. Transparent background, exported at the grid's own size.
Examples replace the canvas. Undo brings your work back.
Arrow keys move the cursor; Space paints.
Everything runs in your browser.
16 × 16, 32 × 32 or 64 × 64. Sixteen is the size most Minecraft-style pixel art is drawn at.
Brush, eraser and undo at every step. Switch to the block palette for grass, stone, diamond and other familiar block colours, or pick any colour you like.
Download at the grid's own pixel size with a transparent background — ready for a game, an avatar or a build plan.
Pixel art is drawn one square at a time. This editor hands you the grid, a palette and undo, then exports exactly what you drew — no smoothing, no resampling, no account.
Hard edges
What you draw is what exports. No blur, no anti-aliasing.
Block colours
Switch the palette to Blocks for grass, stone, diamond and the rest.
Transparent PNG
Exported at the grid's own size, ready for a game or an avatar.
What the editor gives you and what comes out of it.
| Pixel Art Maker | |
|---|---|
| [R01] Grid sizes | 16 × 16, 32 × 32, 64 × 64 |
| [R02] Tools | Brush, eraser, undo, redo, clear |
| [R03] Palettes | Classic 8 colours, Blocks 16 colours, plus any custom colour |
| [R04] Keyboard | Arrow keys move, Space paints, Ctrl/Cmd+Z undoes |
| [R05] Output | Transparent PNG at the grid's own size |
| [R06] Cost | Free, no credits |
| [R07] Account | Not required |
| [R08] Where it runs | Your browser; nothing uploaded |
What people ask before they start drawing.
A grid you fill in square by square. Every square is one pixel, so what you draw is exactly what exports — no blur, no resampling.
Yes. Start on the 16 × 16 grid and switch the palette to Blocks: those colours are picked to match common blocks like grass, stone, diamond and redstone, so a finished drawing reads as a build plan. No game characters are bundled — you draw your own.
The pixel art maker is a canvas: you draw every pixel yourself. The sprite maker generates a finished sprite from a text description. One is a tool, the other is a generator.
Completely. It runs in your browser, needs no account and uses no credits. Only the AI tools on this site spend credits.
A transparent PNG at the grid's own size — 16 × 16, 32 × 32 or 64 × 64 pixels. Scale it up in your engine or image editor and the hard edges stay hard.
Describe a character or an item and the AI sprite maker hands back a finished pixel sprite.
Four ways to end up with a sprite sheet. Pick the one that matches what you already have.