Royal Guard Elf Sprite Sheet
A 3x4 grid of 12 frames showing an animated female elf character styled as a royal guard. She has long blonde hair, pointed ears, and wears detailed silver plate armor with gold trim and a flowing red cape. In each frame she holds a short sword in her right hand and a red kite shield with gold detailing on her left arm. The animation depicts a walking cycle viewed from an isometric angle, with the character moving forward while swinging her legs and arms naturally. Her expression remains neutral and focused throughout the sequence.
Settings
- Image size
- 1536 × 1152
- Grid
- 4 × 3
- Cell size
- 384×384
- Frames
- 12
- View
- isometric
- Model
- gpt-image-2-5
- Format
- hd
How to Use This Sprite Sheet
This asset is a 1536x1152 pixel sprite sheet containing 12 frames arranged in a 4-column by 3-row grid. Each individual frame measures 384x384 pixels. To implement this in your game engine, slice the image into 12 equal cells using these dimensions. The frames represent a continuous walking animation loop when played sequentially from top-left to bottom-right (frame 1 through frame 12). For integration, ensure your animation system supports isometric viewing angles and that the character’s pivot point aligns with the center of each cell for proper positioning during movement. Test playback speed to match desired walk velocity—typically 10–15 FPS works well for this style. Do not assume interchangeability with other sheets; this sequence is specifically designed for forward locomotion only.